In a realistic design flow, circuit and system optimizations must interact with physical aspects of the design. For example, improvements in timing and power may require replacing ...
This paper describes the results of three studies investigating an embodied agent that supports its interaction with the user by gazing at corresponding objects within its close e...
Johann Schrammel, Arjan Geven, Reinhard Sefelin, M...
Aspect-oriented concepts are currently introduced in all phases of the software development life cycle. However, the complexity of interactions among different aspects and between...
This article presents the description of the objectives, the structure and the functionality of an interactive system intended to focus the teaching on the performanceof the stude...
We present a coordination language and its semantics for specification and implementation of object-oriented realtime systems. Real-time systems operate under real-time constraint...