We describe an approach designed to reduce the costs of ontology development through the use of untrained, volunteer knowledge engineers. Results are provided from an experiment i...
Currently, there is no standard instrument for evaluating learning effectiveness. While final examinations and end-of-semester course evaluation surveys can be used to do this, th...
How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
Web2.0 is a conceptual framework that aims at enhancing the World Wide Web with semantic and social functionnalities. For this framework to fully develop, there is a need for concr...
In this paper, we demonstrate the use of learning with non-uniform error-cost as a novel technique to design a multiclass cost-sensitive classifier. We investigate two important ...