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» Using Ontologies for an Effective Design of Collaborative Le...
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MM
1993
ACM
107views Multimedia» more  MM 1993»
13 years 12 months ago
What Video Can and Can't Do for Collaboration: A Case Study
As multimedia becomes an integral part of collaborative systems, we must understand how to design such systems to support users’ rich set of existing interaction skills, rather ...
Ellen Isaacs, John C. Tang
EDUTAINMENT
2009
Springer
14 years 2 months ago
Matchmaker: Interpersonal Touch in Gaming
Acts of interpersonal touch – a touch shared between two people – are used by couples to communicate in a simple and emotionally intimate way. In this paper, we argue that the ...
Cody Watts, Ehud Sharlin, Peter Woytiuk
LEGE
2003
107views Education» more  LEGE 2003»
13 years 9 months ago
Design Considerations for an ELeGI Portal
ELeGI, the European Learning Grid Infrastructure, has the ambitious goal of fostering effective learning and knowledge construction through the dynamic provision of service-based ...
Colin Allison, Rosa Michaelson
KDD
2008
ACM
174views Data Mining» more  KDD 2008»
14 years 8 months ago
Effective label acquisition for collective classification
Information diffusion, viral marketing, and collective classification all attempt to model and exploit the relationships in a network to make inferences about the labels of nodes....
Mustafa Bilgic, Lise Getoor
ISCAS
2002
IEEE
153views Hardware» more  ISCAS 2002»
14 years 25 days ago
Biological learning modeled in an adaptive floating-gate system
We have implemented an aspect of learning and memory in the nervous system using analog electronics. Using a simple synaptic circuit we realize networks with Hebbian type adaptati...
Christal Gordon, Paul E. Hasler