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JUCS
2011
107views more  JUCS 2011»
12 years 11 months ago
Realising the Potential of Web 2.0 for Collaborative Learning Using Affordances
: With the emergence of the Web 2.0 phenomena, technology-assisted social networking has become the norm. The potential of social software for collaborative learning purposes is cl...
Andreas U. Kuswara, Debbie Richards
JUCS
2008
145views more  JUCS 2008»
13 years 8 months ago
Development of Ambient Intelligence Systems Based on Collaborative Task Models
: So far, the Ambient Intelligence (AmI) paradigm has been applied to the development of a great variety of real systems. They use advanced technologies such as ubiquitous computin...
Roberto F. Arroyo, Miguel Gea, José Luis Ga...
CANDC
2005
ACM
13 years 10 months ago
Constructed narratives a tangible social interface
Constructed Narratives is a tangible social interface designed for use in public spaces where people have the opportunity to encounter the game and subsequently learn about each o...
Pamela Jennings
ECTEL
2007
Springer
14 years 2 months ago
Applying Sensemaking in a Mobile Learning Scenario
In this work, a new type of collaborative learning activity is proposed in order to enable students to explore and understand information in highly mobile situations. We call this ...
Gustavo Zurita, Nelson Baloian, Pedro Antunes, Fel...
UIST
2010
ACM
13 years 5 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...