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» Using Real Objects to Communicate with Virtual Characters
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CHI
2006
ACM
14 years 9 months ago
Keepin' it real: pushing the desktop metaphor with physics, piles and the pen
We explore making virtual desktops behave in a more physically realistic manner by adding physics simulation and using piling instead of filing as the fundamental organizational s...
Anand Agarawala, Ravin Balakrishnan
IV
2000
IEEE
152views Visualization» more  IV 2000»
14 years 27 days ago
Effects of Desktop 3D World Design on User Navigation and Search Performance
Desktop virtual reality (VR) offers a powerful environment for visualizing structure in large information sets. In well-designed virtual worlds, users can employ skills from wayfi...
David Modjeska, John A. Waterworth
IJVR
2007
152views more  IJVR 2007»
13 years 8 months ago
Semantic Representation of Individualized Reaction Movements for Virtual Humans
—Virtual Human (VH) creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous...
Alejandra García-Rojas, Frédé...
ESCIENCE
2006
IEEE
14 years 2 months ago
Communication over a Secured Heterogeneous Grid with the GriddLeS Runtime Environment
Scientific workflows are a powerful programming technique for specifying complex computations using a number of otherwise independent components. When used in a Grid environment, ...
Jagan Kommineni, David Abramson, Jefferson Tan
FGCN
2008
IEEE
131views Communications» more  FGCN 2008»
14 years 3 months ago
Object Tracking of Mobile Robot Using Moving Color and Shape Information for the Aged Walking
A mobile robot with various types of sensors via ubiquitous networks is introduced. We designed a mobile robot composed of TCP/IP network, wireless camera and several sensors in a...
Sanghoon Kim, Sangmu Lee, Seungjong Kim