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WSCG
2004
120views more  WSCG 2004»
13 years 8 months ago
Voxelization of Solids Using Simplicial Coverings
Rasterization of polygons in 2D is a well known problem, existing several optimal solutions to solve it. The extension of this problem to 3D is more difficult and most existing so...
Antonio J. Rueda Ruiz, Rafael Jesús Segura,...
CAD
2005
Springer
13 years 7 months ago
Computer-aided design of porous artifacts
Heterogeneous structures represent an important new frontier for 21st century engineering. Human tissues, composites, `smart' and multimaterial objects are all physically man...
Craig A. Schroeder, William C. Regli, Ali Shokoufa...
EDBTW
2004
Springer
14 years 25 days ago
Index-Based Keyword Search in Mediator Systems
Many users and applications require the integration of semi-structured data from autonomous, heterogeneous Web sources. Over the last years mediator systems have emerged that use d...
Ingolf Geist
SIGGRAPH
1993
ACM
13 years 11 months ago
Hierarchical Z-buffer visibility
An ideal visibility algorithm should a) quickly reject most of the hidden geometry in a model and b) exploit the spatial and perhaps temporal coherence of the images being generat...
Ned Greene, Michael Kass, Gavin S. P. Miller
CGF
2002
184views more  CGF 2002»
13 years 7 months ago
The 3D Model Acquisition Pipeline
Three-dimensional (3D) image acquisition systems are rapidly becoming more affordable, especially systems based on commodity electronic cameras. At the same time, personal compute...
Fausto Bernardini, Holly E. Rushmeier