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» Using Second Life in Programming's Communities of Practice
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JCDL
2006
ACM
147views Education» more  JCDL 2006»
14 years 16 days ago
The social life of books in the humane library
The development of public libraries may have inadvertently brought the age of marginalia to a close but the advent of digital libraries could revive the practice of marginal annot...
Yoram Chisik, Nancy Kaplan
GI
1997
Springer
13 years 10 months ago
Functional Object-Oriented Programming with Object-Gofer
Object-Gofer is a small, practical extension of the functional programming language Gofer incorporating the following ideas from the object-oriented community: objects and toplevel...
Wolfram Schulte, Klaus Achatz
PLANX
2007
13 years 8 months ago
XML Transformation Language Based on Monadic Second Order Logic
Although monadic second-order logic (MSO) has been a foundation of XML queries, little work has attempted to take MSO formulae themselves as a programming construct. Indeed, MSO f...
Kazuhiro Inaba, Haruo Hosoya
MMS
2008
13 years 6 months ago
Process modeling for new media artworks
Practices in new media art pose very interesting challenges to the multimedia research community in terms of software tools development, usage of media technologies or documentatio...
Brigitte Kerhervé, Olivier Gerbé, Pa...
20
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DIGRA
2005
Springer
14 years 3 days ago
Learning Games as a Platform for Simulated Science Practice
In recent years, science education has been the focus of study and development of new gamebased learning environments. It has been argued that active and critical learning about r...
Rikke Magnussen