Sciweavers

776 search results - page 112 / 156
» Using Semantics to Improve the Design of Game Worlds
Sort
View
GRAPHICSINTERFACE
2001
13 years 9 months ago
Simplification and Real-time Smooth Transitions of Articulated Meshes
Simplification techniques have mainly been applied on static models. However in movie and game industries, many models are designed to be animated. We extend the progressive mesh ...
Jocelyn Houle, Pierre Poulin
EKAW
1992
Springer
13 years 11 months ago
eQuality: An Application of DDucks to Process Management
Process management is a method for improving Boeing's business processes, however many aspects have been difficult to implement. eQuality is a software system based on a frame...
Jeffrey Bradshaw, Peter Holm, Oscar Kipersztok, Th...
TASLP
2002
143views more  TASLP 2002»
13 years 7 months ago
Creating conversational interfaces for children
Creating conversational interfaces for children is challenging in several respects. These include acoustic modeling for automatic speech recognition (ASR), language and dialog mode...
Shrikanth S. Narayanan, Alexandros Potamianos
MEDINFO
2007
13 years 9 months ago
The openEHR Java Reference Implementation Project
The openEHR foundation has developed an innovative design for interoperable and future-proof Electronic Health Record (EHR) systems based on a dual model approach with a stable re...
Rong Chen, Gunnar O. Klein
IADIS
2008
13 years 9 months ago
e-Learning Courseware Effort Estimate Model
This paper presents an improved software estimation model, which uses to estimate developing effort of e-Learning's contents. This model is called the e-Learning courseware E...
Vajirasak Vanijja, Athitha Chokananratana