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» Using Semantics to Improve the Design of Game Worlds
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DGO
2011
264views Education» more  DGO 2011»
12 years 7 months ago
Developing an ontology for the U.S. patent system
The past few years have experienced an explosive growth in scientific and regulatory documents related to the patent system. Relevant information is siloed into many heterogeneous...
Siddharth Taduri, Gloria T. Lau, Kincho H. Law, Ha...
APGV
2006
ACM
140views Visualization» more  APGV 2006»
14 years 1 months ago
Large displays enhance spatial knowledge of a virtual environment
Previous research has found performance for several egocentric tasks to be superior on physically large displays relative to smaller ones, even when visual angle is held constant....
Jonathan Z. Bakdash, Jason S. Augustyn, Dennis Pro...
EDBT
2009
ACM
186views Database» more  EDBT 2009»
14 years 2 months ago
Automating the loading of business process data warehouses
Business processes drive the operations of an enterprise. In the past, the focus was primarily on business process design, modeling, and automation. Recently, enterprises have rea...
Malú Castellanos, Alkis Simitsis, Kevin Wil...
GPCE
2007
Springer
14 years 1 months ago
Open multi-methods for c++
Multiple dispatch – the selection of a function to be invoked based on the dynamic type of two or more arguments – is a solution to several classical problems in object-orient...
Peter Pirkelbauer, Yuriy Solodkyy, Bjarne Stroustr...
COMPSAC
2010
IEEE
13 years 5 months ago
A Consistency Model for Identity Information in Distributed Systems
In distributed IT systems, replication of information is commonly used to strengthen the fault tolerance on a technical level or the autonomy of an organization on a business level...
Thorsten Höllrigl, Jochen Dinger, Hannes Hart...