Abstract—We present a silicon neuron that uses shunting inhibition (conductance-based) with a synaptic rise-time to achieve synchrony. Synaptic rise-time promotes synchrony by de...
Abstract. We present and motivate the definition and use of the language and environment dSL, an imperative and event driven language designed to program distributed industrial co...
Abstract. This paper presents a framework of specification and verification for distributed real-time object-oriented systems. An earlier paper [17] introduced a process calculus...
Among related synchronous programming principles, the model of computation of the Polychrony workbench stands out by its capability to give high-level description of systems where...
Jean-Pierre Talpin, Christian Brunette, Thierry Ga...
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...