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ROBIO
2006
IEEE
172views Robotics» more  ROBIO 2006»
15 years 8 months ago
Robust 3D Robotic Sound Localization Using State-Space HRTF Inversion
Abstract— We address the problem of robotic real-time binaural hearing using a humanoid head. The sound detection ability for a previously proposed robotic 3D binaural sound loca...
Fakheredine Keyrouz, Klaus Diepold, Patrick Dewild...
130
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ICVGIP
2008
15 years 4 months ago
Real-Time Painterly Rendering of Terrains
We present a non-photo realistic, real-time painterly rendering technique for terrains. The painterly appearance and the impression of terrains is created by effectively rendering...
Shiben Bhattacharjee, P. J. Narayanan
CHI
2004
ACM
16 years 2 months ago
Sharp or smooth?: comparing the effects of quantization vs. frame rate for streamed video
We introduce a new methodology to evaluate the perceived quality of video with variable physical quality. The methodology is then used to assess an existing guideline that high fr...
John D. McCarthy, Martina Angela Sasse, Dimitrios ...
VLDB
2003
ACM
147views Database» more  VLDB 2003»
16 years 2 months ago
RE-tree: an efficient index structure for regular expressions
Due to their expressive power, Regular Expressions (REs) are quickly becoming an integral part of language specifications for several important application scenarios. Many of thes...
Chee Yong Chan, Minos N. Garofalakis, Rajeev Rasto...
FOCS
2004
IEEE
15 years 6 months ago
Approximating Edit Distance Efficiently
Edit distance has been extensively studied for the past several years. Nevertheless, no linear-time algorithm is known to compute the edit distance between two strings, or even to...
Ziv Bar-Yossef, T. S. Jayram, Robert Krauthgamer, ...