In recent years considerable interest has been given to nonphotorealistic rendering of photographs, video, and 3D models for illustrative or artistic purposes. Conventional 2D inp...
Noah Snavely, C. Lawrence Zitnick, Sing Bing Kang,...
We present a novel wavelet method for the simulation of fluids at high spatial resolution. The algorithm enables large- and smallscale detail to be edited separately, allowing hig...
We present a new discrete velocity-level formulation of frictional contact dynamics that reduces to a pair of coupled projections and introduce a simple fixed-point property of th...
Danny M. Kaufman, Shinjiro Sueda, Doug L. James, D...
We present an approach for extracting coherently sampled animated meshes from input sequences of incoherently sampled meshes representing a continuously evolving shape. Our approa...
This work presents a piecewise linear approximation to non-linear Point Distribution Models for modelling the human hand. The work utilises the natural segmentation of shape space...