Most game programs have a large number of parameters that are crucial for their performance. Tuning these parameters by hand is rather difficult. Therefore automatic optimization a...
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
We present a language and a program analysis that certifies the safe use of flexible resource management idioms, in particular advance reservation or “block booking” of costl...
This paper describes Shasta, a system that supports a shared address space in software on clusters of computers with physically distributed memory. A unique aspect of Shasta compa...
Daniel J. Scales, Kourosh Gharachorloo, Chandramoh...
As software systems become more complex the overall system structure { or software architecture { becomes a central design problem. An important step towards an engineering discip...