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ATAL
2005
Springer
14 years 1 months ago
The use of emotions to create believable agents in a virtual environment
In the past emotions have been dismissed as a distraction to the logical, scientific thought process. More recently however, the importance of emotion in human-like intelligence a...
Karthi Selvarajah, Debbie Richards
ACMACE
2006
ACM
14 years 1 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
MHCI
2005
Springer
14 years 1 months ago
Navigation control for mobile virtual environments
In this paper, we describe a project which uses PDAs to provide an interactive experience with a virtual environment. In particular, we focus on the navigational aspects of allowi...
Gary Marsden, Nicholas Tip
ICRA
2006
IEEE
77views Robotics» more  ICRA 2006»
14 years 1 months ago
Portability and Applicability of Virtual Fixtures across Medical and Manufacturing Tasks
– Virtual fixtures are virtual constraints that enhance human performance in motion tasks. They can either confine and/or guide a user’s motion. In this paper, we use a commerc...
Henry C. Lin, Keith Mills, Peter Kazanzides, Grego...
HAPTICS
2010
IEEE
13 years 12 months ago
Haptic/VR Assessment Tool for Fine Motor Control
Abstract. The Nine Hole Peg Test (NHPT) is routinely used in clinical environments to evaluate a patient's fine hand control. A physician measures the total time required to i...
Christophe Emery, Evren Samur, Olivier Lambercy, H...