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» Using a Qualitative Sketch to Control a Team of Robots
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GAMEON
2008
13 years 9 months ago
Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms
This paper defends the use of evolutionary algorithms to generate (and evolve) strategies that manage the behavior of a team in simulated football videogames. The chosen framework...
Antonio J. Fernández, Carlos Cotta, Rafael ...
ICRA
2008
IEEE
197views Robotics» more  ICRA 2008»
14 years 2 months ago
Approximate optimal control of the compass gait on rough terrain
Abstract— In this paper, we explore the capabilities of actuated models of the compass gait walker on rough terrain. We solve for the optimal high-level feedback policy to negoti...
Katie Byl, Russ Tedrake
FGR
1996
IEEE
107views Biometrics» more  FGR 1996»
14 years 3 days ago
Happy Patrons Make Better Tippers: Creating a Robot Waiter Using Perseus and the Animate Agent Architecture
As autonomous robots become increasingly adept at performing simple tasks like moving from place to place and picking up and delivering objects, it is becoming apparent that an im...
David Franklin, Roger E. Kahn, Michael J. Swain, R...
JIRS
2007
108views more  JIRS 2007»
13 years 7 months ago
Task-based Hardware Reconfiguration in Mobile Robots Using FPGAs
This paper presents a methodology for the realization of intelligent, task-based reconfiguration of the computational hardware for mobile robot applications. Task requirements are ...
Sesh Commuri, V. Tadigotla, L. Sliger
AROBOTS
2007
153views more  AROBOTS 2007»
13 years 7 months ago
An integrated particle filter and potential field method applied to cooperative multi-robot target tracking
We describe a novel method whereby a particle filter is used to create a potential field for robot control without prior clustering. We show an application of this technique to ...
Roozbeh Mottaghi, Richard T. Vaughan