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» Using computer games for hybrid systems controller synthesis
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GECCO
2006
Springer
198views Optimization» more  GECCO 2006»
13 years 10 months ago
Reward allotment in an event-driven hybrid learning classifier system for online soccer games
This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
Yuji Sato, Yosuke Akatsuka, Takenori Nishizono
ISSS
1996
IEEE
169views Hardware» more  ISSS 1996»
13 years 11 months ago
The Use of a Virtual Instruction Set for the Software Synthesis of HW/SW Embedded Systems
The application range of the embedded computing is going to cover the majority of the market products spanning from consumer electronic, automotive, telecom and process control. F...
Alessandro Balboni, William Fornaciari, M. Vincenz...
CIG
2005
IEEE
14 years 10 days ago
A Hybrid AI System for Agent Adaptation in a First Person Shooter
The aim of developing an agent that is able to adapt its actions in response to their effectiveness within the game provides the basis for the research presented in this paper. It ...
Abdennour El Rhalibi, Michael Burkey
CDC
2008
IEEE
103views Control Systems» more  CDC 2008»
14 years 1 months ago
Symbolic models for nonlinear control systems affected by disturbances
Abstract— Symbolic models are abstract descriptions of continuous systems in which symbols represent aggregates of continuous states. In the last few years there has been a growi...
Giordano Pola, Paulo Tabuada
CDC
2008
IEEE
127views Control Systems» more  CDC 2008»
14 years 1 months ago
Distributed control: A sequentially semi-separable approach
— We consider the problem of designing controllers for spatially-varying interconnected systems distributed in one spatial dimension. The matrix structure of such systems can be ...
Justin K. Rice, Michel Verhaegen