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» Using computer games for hybrid systems controller synthesis
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IPPS
2007
IEEE
14 years 1 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
TSMC
2008
167views more  TSMC 2008»
13 years 6 months ago
A Human-Computer Interface Using Symmetry Between Eyes to Detect Gaze Direction
In the cases of paralysis so severe that a person's ability to control movement is limited to the muscles around the eyes, eye movements or blinks are the only way for the per...
John J. Magee, Margrit Betke, James Gips, M. R. Sc...
CORR
2010
Springer
138views Education» more  CORR 2010»
13 years 5 months ago
Feedback control logic synthesis for non safe Petri nets
– This paper addresses the problem of forbidden states of non safe Petri Net (PN) modelling discrete events systems. To prevent the forbidden states, it is possible to use condit...
Abbas Dideban, Hassane Alla
IE
2007
13 years 8 months ago
Two families: dynamical policy models in interactive storytelling
In this paper we introduce a mathematical model of conflict that enhances Richardson’s model of Arms Race accounting for interactive scenarios, such as the ones provided by CRP...
Fabio Zambetta, Adam Nash, Paul Smith
HYBRID
2004
Springer
14 years 4 days ago
Bisimulation of Dynamical Systems
A general notion of bisimulation is studied for dynamical systems. An algebraic characterization of bisimulation together with an algorithm for computing the maximal bisimulation r...
A. J. van der Schaft