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» Using computer games for hybrid systems controller synthesis
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DSD
2010
IEEE
137views Hardware» more  DSD 2010»
13 years 8 months ago
A C-to-RTL Flow as an Energy Efficient Alternative to Embedded Processors in Digital Systems
We present a high-level synthesis flow for mapping an algorithm description (in C) to a provably equivalent registertransfer level (RTL) description of hardware. This flow uses an ...
Sameer D. Sahasrabuddhe, Sreenivas Subramanian, Ku...
ICPR
2006
IEEE
14 years 11 months ago
Real Time Tracking for 3D Realistic Lip Animation
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
Brice Beaumesnil, Franck Luthon
IJFCS
2008
158views more  IJFCS 2008»
13 years 10 months ago
An Alternative Construction in Symbolic Reachability Analysis of Second Order Pushdown Systems
Abstract. Recently, it has been shown that for any higher order pushdown system H and for any regular set C of configurations, the set pre H(C), is regular. In this paper, we give ...
Anil Seth
SODA
2010
ACM
160views Algorithms» more  SODA 2010»
14 years 7 months ago
Solving Simple Stochastic Tail Games
Stochastic games are a natural model for open reactive processes: one player represents the controller and his opponent represents a hostile environment. The evolution of the syste...
Hugo Gimbert, Florian Horn
ECBS
1996
IEEE
155views Hardware» more  ECBS 1996»
14 years 2 months ago
Model-Integrated Program Synthesis Environment
In this paper, it is shown that, through the use of Model-Integrated Program Synthesis MIPS, parallel real-time implementations of image processing data ows can be synthesized fro...
Janos Sztipanovits, Gabor Karsai, Hubertus Franke