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ICRA
1994
IEEE
147views Robotics» more  ICRA 1994»
14 years 21 days ago
Provable Strategies for Vision-Guided Exploration in Three Dimensions
An approach is presented for exploring an unknown, arbitrary surface in three-dimensional (3D) space by a mobile robot. The main contributions are (1) an analysis of the capabilit...
Kiriakos N. Kutulakos, Charles R. Dyer, Vladimir J...
SIGGRAPH
2010
ACM
14 years 1 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
GPEM
2007
71views more  GPEM 2007»
13 years 8 months ago
Integrating generative growth and evolutionary computation for form exploration
We present a novel means of algorithmically describing a growth process that is an extension of Lindenmayer’s Map L-systems. This growth process relies upon a set of rewrite rule...
Una-May O'Reilly, Martin Hemberg
CAD
2004
Springer
13 years 8 months ago
A shape design system using volumetric implicit PDEs
Solid modeling based on partial differential equations (PDEs) can potentially unify both geometric constraints and functional requirements within a single design framework to mode...
Haixia Du, Hong Qin
CHI
2008
ACM
14 years 9 months ago
Surflex: a programmable surface for the design of tangible interfaces
In this paper we describe Surflex, a programmable surface for the design and visualization of physical forms. Surflex combines the physical properties of shape-memory alloy and fo...
Marcelo Coelho, Hiroshi Ishii, Pattie Maes