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» Using deformations to explore 3D widget design
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CHI
2009
ACM
14 years 8 months ago
Exploring the design of accessible goal crossing desktop widgets
Prior work has shown that goal crossing may be a more accessible interaction technique than conventional pointing-and-clicking for motor-impaired users. Although goal crossing wit...
Eun Kyoung Choe, Kristen Shinohara, Parmit K. Chil...
TOG
2008
97views more  TOG 2008»
13 years 7 months ago
Reusable skinning templates using cage-based deformations
Character skinning determines how the shape of the surface geometry changes as a function of the pose of the underlying skeleton. In this paper we describe skinning templates, whi...
Tao Ju, Qian-Yi Zhou, Michiel van de Panne, Daniel...
ISWC
1997
IEEE
13 years 11 months ago
A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment
We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how the...
Steven Feiner, Blair MacIntyre, Tobias Höller...
TITB
2002
172views more  TITB 2002»
13 years 7 months ago
Shape recovery algorithms using level sets in 2-D/3-D medical imagery: a state-of-the-art review
The class of geometric deformable models, also known as level sets, has brought tremendous impact to medical imagery due to its capability of topology preservation and fast shape r...
Jasjit S. Suri, Kecheng Liu, Sameer Singh, Swamy L...
BCSHCI
2009
13 years 8 months ago
Initial explorations into the user experience of 3D file browsing
We present an initial exploration into the usability of 3D file browsing. To explore the 3D file browsing technique design space, we analyzed the existing literature and developed...
Anamary Leal, Chadwick A. Wingrave, Joseph J. LaVi...