A whole world is presented in front of the eyes of a gamer. This world has shapes and colours. What do colours transmit? Is this considered in digital games? These are the main is...
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
This paper presents two strategies for selecting volitional facial expressions and gaze behaviors of animated agents, in the case of Online Negotiation and Soft Game Theory. It is ...
We present a probabilistic model, based on Dynamic Decision Networks, to assess user affect from possible causes of emotional arousal. The model relies on the OCC cognitive theory...
In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...