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» Using general-purpose programming languages for FPGA design
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AAAI
2006
13 years 9 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
AAAI
1998
13 years 9 months ago
An Expert System for Alarm System Planning
This paper discusses the design and implementation of ESSPL, an expert system which generates security plans for alarm systems (Figure 1). Security planning is the task of determi...
Akira Tsurushima, Kenji Urushima, Daigo Sakata, Hi...
CASES
2006
ACM
14 years 1 months ago
Supporting precise garbage collection in Java Bytecode-to-C ahead-of-time compiler for embedded systems
A Java bytecode-to-C ahead-of-time compiler (AOTC) can improve the performance of a Java virtual machine (JVM) by translating bytecode into C code, which is then compiled into mac...
Dong-Heon Jung, Sung-Hwan Bae, Jaemok Lee, Soo-Moo...
EMSOFT
2004
Springer
14 years 29 days ago
A model-based approach to integrating security policies for embedded devices
Embedded devices like smart cards can now run multiple interacting applications. A particular challenge in this domain is to dynamically integrate diverse security policies. In th...
Michael McDougall, Rajeev Alur, Carl A. Gunter
ICSE
1998
IEEE-ACM
13 years 11 months ago
Non-Intrusive Object Introspection in C++: Architecture and Application
We describe the design and implementation of system architecture to support object introspection in C++. In this system, information is collected by parsing class declarations, an...
Tyng-Ruey Chuang, Y. S. Kuo, Chien-Min Wang