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FPL
2005
Springer
149views Hardware» more  FPL 2005»
14 years 27 days ago
Heterogeneity Exploration for Multiple 2D Filter Designs
Many image processing applications require fast convolution of an image with a set of large 2D filters. Field - Programmable Gate Arrays (FPGAs) are often used to achieve this go...
Christos-Savvas Bouganis, Peter Y. K. Cheung, Geor...
WSCG
2004
242views more  WSCG 2004»
13 years 8 months ago
Hand Gesture Recognition for Human-Machine Interaction
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
Elena Sánchez-Nielsen, Luis Antón-Ca...
SMA
2003
ACM
132views Solid Modeling» more  SMA 2003»
14 years 18 days ago
Tight cocone: a water-tight surface reconstructor
Surface reconstruction from unorganized sample points is an important problem in computer graphics, computer aided design, medical imaging and solid modeling. Recently a few algor...
Tamal K. Dey, Samrat Goswami
3DPVT
2006
IEEE
169views Visualization» more  3DPVT 2006»
14 years 1 months ago
Angle Independent Bundle Adjustment Refinement
Obtaining a digital model of a real-world 3D scene is a challenging task pursued by computer vision and computer graphics. Given an initial approximate 3D model, a popular refinem...
Jeffrey Zhang, Daniel G. Aliaga, Mireille Boutin, ...
SCALESPACE
2007
Springer
14 years 1 months ago
Non-negative Sparse Modeling of Textures
This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the varianc...
Gabriel Peyré