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» Using heart rate to control an interactive game
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RAS
2007
103views more  RAS 2007»
13 years 8 months ago
A decomposition approach to multi-vehicle cooperative control
We use a decomposition approach to generate cooperative strategies for a class of multi-vehicle control problems. By introducing a set of tasks to be completed by the team of vehi...
Matthew G. Earl, Raffaello D'Andrea
FDG
2009
ACM
14 years 3 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
DAC
1998
ACM
14 years 9 months ago
Rate Derivation and Its Applications to Reactive, Real-Time Embedded Systems
An embedded system the system continuously interacts with its environment under strict timing constraints, called the external constraints, and it is important to know how these e...
Ali Dasdan, Dinesh Ramanathan, Rajesh K. Gupta
ACMACE
2009
ACM
14 years 3 months ago
Power explorer: a casual game style for encouraging long term behavior change among teenagers
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered. One such is the use of pervasive games connected to the players own energy co...
Anton Gustafsson, Magnus Bång, Mattias Svahn
HAPTICS
2006
IEEE
14 years 2 months ago
Force Feedback in a Three-Dimensional Ultrasound-Guided Surgical Task
Three-dimensional ultrasound (3D US) is a novel imaging modality that allows real time visualization of internal body structures such as the heart, even through visually opaque bl...
Christopher R. Wagner, Douglas P. Perrin, Robert D...