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VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
13 years 7 months ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
DRM
2004
Springer
14 years 2 months ago
DRM as a layered system
The current landscape for digital rights management (DRM) consists of various ad hoc technologies and platforms that largely focus on copy protection. The fragmented nature of the...
Pramod A. Jamkhedkar, Gregory L. Heileman
MOBISYS
2007
ACM
14 years 8 months ago
Context browsing with mobiles - when less is more
Except for a handful of "mobile" Web sites, the Web is designed for browsing with personal computers with large screens capable of fitting the content of most Web pages....
Yevgen Borodin, Jalal Mahmud, I. V. Ramakrishnan
AVI
2004
13 years 10 months ago
Integrating expanding annotations with a 3D explosion probe
Understanding complex 3D virtual models can be difficult, especially when the model has interior components not initially visible and ancillary text. We describe new techniques fo...
Henry Sonnet, M. Sheelagh T. Carpendale, Thomas St...
FPLAY
2008
13 years 10 months ago
Intelligent adaptation of digital game-based learning
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...