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ISMAR
2009
IEEE
14 years 2 months ago
Advanced training methods using an Augmented Reality ultrasound simulator
Ultrasound (US) is a medical imaging modality which is extremely difficult to learn as it is user-dependent, has low image quality and many artifacts that depend on the viewing d...
Tobias Blum, Sandro Michael Heining, Oliver Kutter...
ACSC
2005
IEEE
14 years 1 months ago
Large Object Segmentation with Region Priority Rendering
The Address Recalculation Pipeline is a hardware architecture designed to reduce the end-to-end latency suffered by immersive Head Mounted Display virtual reality systems. A deman...
Yang-Wai Chow, Ronald Pose, Matthew Regan
ISMAR
2002
IEEE
14 years 11 days ago
Communication Behaviors of Co-Located Users in Collaborative AR Interfaces
We conducted two experiments comparing users’ communication behaviors of co-located users in collaborative augmented reality (AR) interfaces. In the first experiment, we compare...
Kiyoshi Kiyokawa, Mark Billinghurst, Sean Hayes, A...
MVA
2002
13 years 7 months ago
Development of an Immersive Teleoperating System for Unmanned Helicopter
To collect the information on devastated districts, it is effective to use helicopters. However, the operation using manned helicopters costs a lot. It is expected that the use of...
Masanao Koeda, Yoshio Matsumoto, Tsukasa Ogasawara
ISWC
1997
IEEE
13 years 11 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...