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» Using language as related stimuli for concept generation
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ACHI
2009
IEEE
13 years 11 months ago
SCRABBLE.GZ: A Web-Based Collaborative Game to Promote the Galician Language
We present in this paper a web-based version of a Scrabble game, describing its architecture and some implementation details. This architecture makes possible a high degree of int...
Guillermo de Bernardo, Ana Cerdeira-Pena, Oscar Pe...
SOSP
1993
ACM
13 years 9 months ago
Protection Traps and Alternatives for Memory Management of an Object-Oriented Language
Many operating systems allow user programs to specify the protectionlevel (inaccessible, read-only, read-write) of pages in their virtual memory address space, and to handle any p...
Antony L. Hosking, J. Eliot B. Moss
APSEC
2004
IEEE
13 years 11 months ago
JAOUT: Automated Generation of Aspect-Oriented Unit Test
Unit testing is a methodology for testing small parts of an application independently of whatever application uses them. It is time consuming and tedious to write unit tests, and ...
Guoqing Xu, Zongyuan Yang, Haitao Huang, Qian Chen...
ICCV
2007
IEEE
14 years 9 months ago
A Symmetry-Based Generative Model for Shape
We propose a novel generative language for shape that is based on the shock graph: given a shock graph topology, we explore constraints on the geometry and dynamics of the shock g...
Nhon H. Trinh, Benjamin B. Kimia
DATE
2003
IEEE
112views Hardware» more  DATE 2003»
14 years 1 months ago
Automatic Generation of Simulation Monitors from Quantitative Constraint Formula
System design methodology is poised to become the next big enabler for highly sophisticated electronic products. Design verification continues to be a major challenge and simulat...
Xi Chen, Harry Hsieh, Felice Balarin, Yosinori Wat...