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» Using objects and patterns to implement domain ontologies
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ICDCS
2012
IEEE
11 years 11 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
RSP
2000
IEEE
156views Control Systems» more  RSP 2000»
14 years 1 months ago
Quasi-Static Scheduling of Reconfigurable Dataflow Graphs for DSP Systems
Dataflow programming has proven to be popular for representing applications in rapid prototyping tools for digital signal processing (DSP); however, existing dataflow design tools...
Bishnupriya Bhattacharya, Shuvra S. Bhattacharyya
CN
2007
224views more  CN 2007»
13 years 9 months ago
Automated adaptive intrusion containment in systems of interacting services
Large scale distributed systems typically have interactions among different services that create an avenue for propagation of a failure from one service to another. The failures ...
Yu-Sung Wu, Bingrui Foo, Yu-Chun Mao, Saurabh Bagc...
WECWIS
2003
IEEE
132views ECommerce» more  WECWIS 2003»
14 years 2 months ago
Page Digest for Large-Scale Web Services
The rapid growth of the World Wide Web and the Internet has fueled interest in Web services and the Semantic Web, which are quickly becoming important parts of modern electronic c...
Daniel Rocco, David Buttler, Ling Liu
PROCEDIA
2010
344views more  PROCEDIA 2010»
13 years 7 months ago
Towards high-quality, untangled meshes via a force-directed graph embedding approach
High quality meshes are crucial for the solution of partial differential equations (PDEs) via the finite element method (or other PDE solvers). The accuracy of the PDE solution,...
Sanjukta Bhowmick, Suzanne M. Shontz