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TABLETOP
2007
IEEE
16 years 11 days ago
T3: Rapid Prototyping of High-Resolution and Mixed-Presence Tabletop Applications
Multi-person tabletop applications that require a high display resolution, such as collaborative web-browsing, are currently very difficult to create. Tabletop systems that suppo...
Peter Robinson, Philip Tuddenham
IUI
2004
ACM
15 years 11 months ago
Second messenger: increasing the visibility of minority viewpoints with a face-to-face collaboration tool
This paper introduces the application Second Messenger, a tool for supporting face-to-face meetings and discussions. Second Messenger uses a speech-recognition engine as an input ...
Joan Morris DiMicco, Walter Bender
ISMAR
2006
IEEE
16 years 4 days ago
User evaluations on form factors of tangible magic lenses
Magic Lens is a small inset window embedded in a large context view, which provides an alternative view to the region of interest selected from the context view. This metaphor is ...
Ji-Young Oh, Hong Hua
CHI
2006
ACM
16 years 6 months ago
Feeling what you hear: tactile feedback for navigation of audio graphs
Access to digitally stored numerical data is currently very limited for sight impaired people. Graphs and visualizations are often used to analyze relationships between numerical ...
Steven A. Wall, Stephen A. Brewster
ICDCS
2008
IEEE
16 years 17 days ago
Towards Multi-Site Collaboration in 3D Tele-Immersive Environments
3D tele-immersion (3DTI) has recently emerged as a new way of video-mediated collaboration across the Internet. Unlike conventional 2D video-conferencing systems, it can immerse r...
Wanmin Wu, Zhenyu Yang, Indranil Gupta, Klara Nahr...