Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular, players must form persistent associations or "guil...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...
Many fault-tolerant group communication middleware systems have been implemented assuming crash failure semantics. While this assumption is not unreasonable, it becomes hard to ju...
Dimane Mpoeleng, Paul D. Ezhilchelvan, Neil A. Spe...
Hierarchical penalization is a generic framework for incorporating prior information in the fitting of statistical models, when the explicative variables are organized in a hiera...
Marie Szafranski, Yves Grandvalet, Pierre Morizet-...
Visual paradigms such as node-link diagrams are well suited to the representation of Semantic Web data encoded with the Resource Description Framework (RDF), whose data model can ...
In this paper, we present a non-rigid quasi-dense matching method and its application to object recognition and segmentation. The matching method is based on the match propagation...