Sciweavers

688 search results - page 133 / 138
» Using reinforcement learning to adapt an imitation task
Sort
View
UMUAI
2010
136views more  UMUAI 2010»
13 years 6 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
CVPR
2007
IEEE
14 years 9 months ago
Joint Object Segmentation and Behavior Classification in Image Sequences
In this paper, we propose a general framework for fusing bottom-up segmentation with top-down object behavior classification over an image sequence. This approach is beneficial fo...
Laura Gui, Jean-Philippe Thiran, Nikos Paragios
CASON
2009
IEEE
14 years 2 months ago
Social Network - An Autonomous System Designed for Radio Recommendation
This paper describes the functions of a system proposed for the music tube recommendation from social network data base. Such a system enables the automatic collection, evaluation...
Grzegorz Dziczkowski, Lamine Bougueroua, Katarzyna...
MCS
2005
Springer
14 years 1 months ago
Exploiting Class Hierarchies for Knowledge Transfer in Hyperspectral Data
Abstract. Obtaining ground truth for hyperspectral data is an expensive task. In addition, a number of factors cause the spectral signatures of the same class to vary with location...
Suju Rajan, Joydeep Ghosh
GECCO
2009
Springer
14 years 8 days ago
NEAT in increasingly non-linear control situations
Evolution of neural networks, as implemented in NEAT, has proven itself successful on a variety of low-level control problems such as pole balancing and vehicle control. Nonethele...
Matthias J. Linhardt, Martin V. Butz