Sciweavers

1909 search results - page 279 / 382
» Using stereo for object recognition
Sort
View
JMM2
2006
111views more  JMM2 2006»
13 years 9 months ago
Employing the Hand as an Interface Device
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Afshin Sepehri, Yaser Yacoob, Larry S. Davis
CGF
2007
101views more  CGF 2007»
13 years 9 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
ICPR
2006
IEEE
14 years 10 months ago
Supervised Image Classification by SOM Activity Map Comparison
This article presents a method aiming at quantifying the visual similarity between two images. This kind of problem is recurrent in many applications such as object recognition, i...
Grégoire Lefebvre, Christophe Laurent, Juli...
BVAI
2007
Springer
14 years 3 months ago
Incremental Subspace Learning for Cognitive Visual Processes
In real life, visual learning is supposed to be a continuous process. Humans have an innate facility to recognize objects even under less-than-ideal conditions and to build robust ...
Bogdan Raducanu, Jordi Vitrià
DAGM
2005
Springer
14 years 2 months ago
Goal-Directed Search with a Top-Down Modulated Computational Attention System
In this paper we present VOCUS: a robust computational attention system for goal-directed search. A standard bottom-up architecture is extended by a top-down component, enabling th...
Simone Frintrop, Gerriet Backer, Erich Rome