Computer games are a multi-billion dollar industry and have become an important part of our private and social lives. It is only natural, then, that the technology used to create ...
Nathan R. Sturtevant, H. James Hoover, Jonathan Sc...
This paper discusses our experience in teaching an interdisciplinary general education course called Sound Thinking that is offered jointly by our Dept. of Computer Science and De...
Alex Ruthmann, Jesse M. Heines, Gena R. Greher, Pa...
Graduates of computer science degree programs are increasingly being asked to maintain large, multi-threaded software systems; however, the maintenance of such systems is typicall...
Scott D. Fleming, Eileen Kraemer, R. E. Kurt Stire...
Curriculum planning is perhaps one of the most important tasks teachers must perform before instruction. While this task is facilitated by a wealth of existing online tools and res...
Keith E. Maull, Manuel Gerardo Saldivar, Tamara Su...
We have developed a CS1 curriculum that uses a robotics context to teach introductory programming [1]. Core to our approach is that each student has their own personal robot. Our ...
Jay Summet, Deepak Kumar, Keith J. O'Hara, Daniel ...