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CGF
2006
111views more  CGF 2006»
13 years 7 months ago
Efficient Large Scale Acquisition of Building Interiors
We describe a system for the rapid acquisition of building interiors. In 40 hours, a two member team with a single acquisition device captured a model of the corridors and 20 indi...
Gleb Bahmutov, Voicu Popescu, Mihai Mudure
TOG
2002
130views more  TOG 2002»
13 years 7 months ago
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
Doug L. James, Dinesh K. Pai
SIGGRAPH
1998
ACM
13 years 12 months ago
A Distributed 3D Graphics Library
We present Repo-3D, a general-purpose, object-oriented library for developing distributed, interactive 3D graphics applications across a range of heterogeneous workstations. Repo-...
Blair MacIntyre, Steven Feiner
PVG
2003
IEEE
165views Visualization» more  PVG 2003»
14 years 1 months ago
A PC Cluster System for Simultaneous Interactive Volumetric Modeling and Visualization
A number of problems are well suited for volumetric representation for both simulation and storage, however, the large amount of data that needs to be processed and rendered with ...
Shigeru Muraki, Eric B. Lum, Kwan-Liu Ma, Masato O...
CLADE
2003
IEEE
14 years 1 months ago
vGrid: A Framework For Building Autonomic Applications
With rapid technological advances in network infrastructure, programming languages, compatible component interfaces and so many more areas, today the computational Grid has evolve...
Bithika Khargharia, Salim Hariri, Manish Parashar,...