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ACMACE
2005
ACM
14 years 2 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
SC
2004
ACM
14 years 2 months ago
Will Moore's Law Be Sufficient?
—It seems well understood that supercomputer simulation is an enabler for scientific discoveries, weapons, and other activities of value to society. It also seems widely believed...
Erik DeBenedictis
KR
2004
Springer
14 years 2 months ago
Planning Graphs and Knowledge Compilation
One of the major advances in classical planning has been the development of Graphplan. Graphplan builds a layered structure called the planning graph, and then searches this struc...
Hector Geffner
IPPS
1996
IEEE
14 years 1 months ago
Practical Parallel Algorithms for Dynamic Data Redistribution, Median Finding, and Selection
A common statistical problem is that of nding the median element in a set of data. This paper presents a fastand portable parallel algorithm for nding the median given a set of el...
David A. Bader, Joseph JáJá
ALGORITHMICA
2005
225views more  ALGORITHMICA 2005»
13 years 8 months ago
Better Alternatives to OSPF Routing
The current standard for intra-domain network routing, Open Shortest Path First (OSPF), suffers from a number of problems--the tunable parameters (the weights) are hard to optimiz...
Jessica H. Fong, Anna C. Gilbert, Sampath Kannan, ...