Sciweavers

1462 search results - page 209 / 293
» Using ubiquitous computing in interactive mobile marketing
Sort
View
KI
2010
Springer
13 years 7 months ago
An Extensible Modular Recognition Concept That Makes Activity Recognition Practical
Abstract. In mobile and ubiquitous computing, there is a strong need for supporting different users with different interests, needs, and demands. Activity recognition systems for c...
Martin Berchtold, Matthias Budde, Hedda Rahel Schm...
IPPS
2006
IEEE
14 years 2 months ago
Babylon v2.0: middleware for distributed, parallel, and mobile Java applications
Babylon v2.0 is a collection of tools and services that provide a 100% Java compatible environment for developing, running and managing parallel, distributed and mobile Java appli...
Willem van Heiningen, Tim Brecht, Steve MacDonald
CHI
2003
ACM
14 years 9 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
CHI
2006
ACM
14 years 9 months ago
Reality testing: HCI challenges in non-traditional environments
Non-traditional environments often change rapidly without forewarning, are difficult or impossible to control, and have other environmental and operational constraints that cannot...
Gisele Bennett, Gitte Lindgaard, Bruce Tsuji, Kay ...
CHI
2005
ACM
14 years 9 months ago
Evaluating an ambient display for the home
We present our experiences with evaluating an ambient display for the home using two different evaluation techniques: the recently proposed `Heuristic Evaluation of Ambient Displa...
Sunny Consolvo, Jeffrey Towle