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» Using ubiquitous computing in interactive mobile marketing
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CHI
2009
ACM
14 years 9 months ago
Theory-driven design strategies for technologies that support behavior change in everyday life
In this paper, we propose design strategies for persuasive technologies that help people who want to change their everyday behaviors. Our strategies use theory and prior work to s...
Sunny Consolvo, David W. McDonald, James A. Landay
EUSAI
2007
Springer
14 years 2 months ago
Portable Wireless Sensors for Object Usage Sensing in the Home: Challenges and Practicalities
A low-cost kit of stick-on wireless sensors that transmit data indicating whenever various objects are being touched or used might aid ubiquitous computing research efforts on rapi...
Emmanuel Munguia Tapia, Stephen S. Intille, Kent L...
BMCBI
2007
195views more  BMCBI 2007»
13 years 8 months ago
NeuroTerrain - a client-server system for browsing 3D biomedical image data sets
Background: Three dimensional biomedical image sets are becoming ubiquitous, along with the canonical atlases providing the necessary spatial context for analysis. To make full us...
Carl Gustafson, William J. Bug, Jonathan Nissanov
CHI
2002
ACM
14 years 9 months ago
Specifying preferences based on user history
Many applications require users to specify preferences. We support users in this task by letting them define preferences relative to their personal history or that of other users....
Loren G. Terveen, Jessica McMackin, Brian Amento, ...
CHI
2002
ACM
14 years 9 months ago
Movement model, hits distribution and learning in virtual keyboarding
In a ten-session experiment, six participants practiced typing with an expanding rehearsal method on an optimized virtual keyboard. Based on a large amount of in-situ performance ...
Shumin Zhai, Alison E. Sue, Johnny Accot