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» VC-Dimension of Visibility on Terrains
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ICRA
1999
IEEE
118views Robotics» more  ICRA 1999»
14 years 2 months ago
Rapid Physics-Based Rough-Terrain Rover Planning with Sensor and Control Uncertainty
In future planetary exploration missions, rovers will be required to autonomously traverse challenging environments. Much of the previous work in robot motion planning cannot be s...
Karl Iagnemma, Frank Génot, Steven Dubowsky
WSCG
2003
158views more  WSCG 2003»
13 years 11 months ago
Real-time Terrain Rendering using Smooth Hardware Optimized Level of Detail
We present a method for real-time level of detail reduction that is able to display high-complexity polygonal surface data. A compact and efficient regular grid representation is...
Bent Salgaard Larsen, Niels Jørgen Christen...
ACMSE
2005
ACM
14 years 3 months ago
Interactive 3D terrain exploration and visualization
The CECA VisLab is currently investigating the educational uses of a GeoWall 3D Stereo Rendering system. Many commercial and non-commercial programs are currently available for ge...
Stephanie A. Smullen, Clinton W. Smullen III, Carl...
IROS
2007
IEEE
136views Robotics» more  IROS 2007»
14 years 4 months ago
Obstacle detection during day and night conditions using stereo vision
— We have developed a stereo vision based obstacle detection (OD) system that can be used to detect obstacles in off-road terrain during both day and night conditions. In order t...
Gijs Dubbelman, Wannes van der Mark, Johan C. van ...
RT
2004
Springer
14 years 3 months ago
Rendering Procedural Terrain by Geometry Image Warping
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
Carsten Dachsbacher, Marc Stamminger