There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
We extend previous work on texture mapping video streams into virtual environments by introducing awareness driven video QoS. This uses movements within a shared virtual world to ...
Gail Reynard, Steve Benford, Chris Greenhalgh, Chr...
This paper addresses communication problems in a distributed virtual reality system. The paper presents VOODIE, a system that provides a framework for distributed virtual environm...
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
We present a system for the interactive navigation through high-resolution cylindrical panoramas. The system is based on MPEG-4 and describes the virtual world by the scene descri...