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ICDCSW
2005
IEEE
14 years 1 months ago
Measurement-Based Peer-to-Peer Grouping for Networked Virtual Environment
Networked games are newly emerging and increasing applications in the Internet community. Multiplayer Online Game (MOG) is one of such applications that can accommodate many users...
Hajime Sogawa, Niwat Thepvilojanapong, Hiroki Sait...
CE
2005
84views more  CE 2005»
13 years 7 months ago
Virtual collaborative learning environments for music: networked drumsteps
This paper focuses on technologies that enable meaningful, constructionist interaction in collaborative music environments. In particular, it describes the design and implementati...
Conor McCarthy, James Bligh, Kevin Jennings, Brend...
MOBIQUITOUS
2007
IEEE
14 years 1 months ago
Towards Scalable and Robust Service Discovery in Ubiquitous Computing Environments via Multi-hop Clustering
Abstract— Large-scale ubiquitous computing environments require scalable and robust service discovery to enable “anytime, anywhere” computing, which is hard to be satisfied ...
Wei Gao
IJVR
2008
125views more  IJVR 2008»
13 years 7 months ago
Intelligent Mobile Agents for Large-Scale Collaborative Virtual Environment
The Web3D technologies make it possible to create Collaborative Virtual Environment (CVE) in the popular Internet, thus promoting the popularity of CVE scientific applications to b...
Qingping Lin, Liang Zhang, Sun Ding, Guorui Feng, ...
ICUMT
2009
13 years 5 months ago
Discovery of Physical Neighbors for P2P 3D streaming
Abstract-- Many peer-to-peer-based virtual environment (P2PVE) solutions have been proposed recently to improve the scalability of distributed virtual environment (VE) systems. By ...
Chang-Hua Wu, Shun-Yun Hu, Li-Ming Tseng