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JUCS
2007
133views more  JUCS 2007»
13 years 9 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
VR
2009
IEEE
159views Virtual Reality» more  VR 2009»
14 years 4 months ago
Indoor vs. Outdoor Depth Perception for Mobile Augmented Reality
We tested users’ depth perception of virtual objects in our mobile augmented reality (AR) system in both indoor and outdoor environments using a depth matching task. The indoor ...
Mark A. Livingston, Zhuming Ai, J. Edward Swan II,...
VW
2009
Springer
153views Virtual Reality» more  VW 2009»
14 years 4 months ago
Enhancing Presence in Head-Mounted Display Environments by Visual Body Feedback Using Head-Mounted Cameras
—A fully-articulated visual representation of a user in an immersive virtual environment (IVE) can enhance the user’s subjective sense of feeling present in the virtual world. ...
Gerd Bruder, Frank Steinicke, Kai Rothaus, Klaus H...
CE
2007
113views more  CE 2007»
13 years 10 months ago
Research and development of web-based virtual online classroom
To build a web-based virtual learning environment depends on information technologies, concerns technology supporting learning methods and theories. A web-based virtual online cla...
Zongkai Yang, Qingtang Liu
ICAD
2004
13 years 11 months ago
An Orientation Experiment Using Auditory Artificial Horizon
An orientation experiment was carried out in a spatially immersive virtual environment. The task of subjects was to navigate with 6 degrees of freedom flying method through a pred...
Matti Gröhn, Tapio Lokki, Tapio Takala