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CGVR
2007
13 years 11 months ago
Virtual Reality Interface to Conventional First-Person-View Shooting Computer Games
- In this paper we present Virtual Reality Game Interface (VRGI) that is an interface to conventional 3D desktop first-person-view shooting games. VRGI allows players to play comme...
Leonidas Deligiannidis, William Urbanski
NORDICHI
2004
ACM
14 years 3 months ago
Designing a collaborative virtual environment for introducing pupils to complex subject matter
Mission Queen Maud Land (MQML) is a collaborative virtual environment that was developed to explore new ways to stimulate secondary school pupils to collaborate in grasping comple...
Ragnhild Halvorsrud, Simen Hagen
SIGGRAPH
2003
ACM
14 years 3 months ago
A social metaphor-based 3D virtual environment
Our design goal for OnLive Traveler was to develop a virtual community system that emulates natural social paradigms, allowing the participants to sense a tele-presence, the subje...
Steve DiPaola, David Collins
VR
2011
IEEE
329views Virtual Reality» more  VR 2011»
13 years 1 months ago
Document search support by making physical documents transparent in projection-based mixed reality
Abstract This paper presents Limpid Desk, which supports document search on a physical desktop by making the upper layer of a document stack transparent in a projection-based mixed...
Daisuke Iwai, Kosuke Sato
VLUDS
2010
158views Visualization» more  VLUDS 2010»
13 years 4 months ago
Cartography of Mars in a Virtual Reality Environment
This work aims to investigate the suitability of applying Virtual Reality techniques in the exploration of Mars terrain features in order to support the creation of topographic ma...
Rolf Westerteiger