We describe a system as a set of communicating concurrent programs. Quasi-static scheduling compiles the concurrent programs into a sequential one. It uses a Petri net as an inter...
Cong Liu, Alex Kondratyev, Yosinori Watanabe, Albe...
Gaining the code re-use advantages of object oriented programming requires dynamic function binding, which allows a new subclass to override a function of a superclass. Dynamic bi...
Most current compiler analysis techniques are unable to cope with the semantics introduced by explicit parallel and synchronization constructs in parallel programs. In this paper ...
Diego Novillo, Ronald C. Unrau, Jonathan Schaeffer
We describe the design of a runtime system for a fine-grained concurrent object-oriented (actor) language and its performance. The runtime system provides considerable flexibility...
The mpC language was developed to write efJicientand portable programsfor wide range of distributed memory machines. It supports both task and data parallelism, allows both static...
Dmitry Arapov, Alexey Kalinov, Alexey L. Lastovets...