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» Validation of Object Oriented Models using Animation
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ECAL
2005
Springer
14 years 2 months ago
Is an Embodied System Ever Purely Reactive?
This paper explores the performance of a simple model agent using a reactive controller in situations where, from an external perspective, a solution that relies on internal states...
Eduardo Izquierdo-Torres, Ezequiel A. Di Paolo
ICPR
2008
IEEE
14 years 10 months ago
3D human posture estimation using the HOG features from monocular image
In this paper, we propose a method to estimate the 3D human posture from monocular image without using the markers. A 3D human body is expressed by a multi-joint model, and a set ...
Katsunori Onishi, Tetsuya Takiguchi, Yasuo Ariki
DAGM
2004
Springer
14 years 21 days ago
The Perceptual Influence of Spatiotemporal Noise on the Reconstruction of Shape from Dynamic Occlusion
Abstract. When an object moves, it covers and uncovers texture in the background. This pattern of change is sufficient to define the object's shape, velocity, relative depth, ...
Theresa Cooke, Douglas W. Cunningham, Heinrich H. ...
JUCS
2010
130views more  JUCS 2010»
13 years 3 months ago
Toward an Integrated Tool Environment for Static Analysis of UML Class and Sequence Models
: There is a need for more rigorous analysis techniques that developers can use for verifying the critical properties in UML models. The UML-based Specification Environment (USE) t...
Wuliang Sun, Eunjee Song, Paul C. Grabow, Devon M....
EUROGRAPHICS
2010
Eurographics
14 years 6 months ago
Fitted BVH for Fast Raytracing of Metaballs
Raytracing metaballs is a problem that has numerous applications in the rendering of dynamic soft objects such as fluids. However, current techniques are either limited in the vi...
Olivier Gourmel, Anthony Pajot, Mathias Paulin, Lo...