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» Validation of Object Oriented Models using Animation
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ECOOP
2006
Springer
14 years 2 months ago
Managing the Evolution of Aspect-Oriented Software with Model-Based Pointcuts
In spite of the more advanced modularisation mechanisms, aspect-oriented programs still suffer from evolution problems. Due to the fragile pointcut problem, seemingly safe modifica...
Andy Kellens, Kim Mens, Johan Brichau, Kris Gybels
DSD
2006
IEEE
95views Hardware» more  DSD 2006»
14 years 2 months ago
Towards Performance-Oriented Pattern-Based Refinement of Synchronous Models onto NoC Communication
We present a performance-oriented refinement approach that refines a perfectly synchronous communication model onto Network-on-Chip (NoC) communication. We first identify four bas...
Zhonghai Lu, Ingo Sander, Axel Jantsch
ICIP
2005
IEEE
15 years 1 days ago
Tracking points on deformable objects with ranklets
We present a robust algorithm for point tracking on deformable objects. The key elements are the use of orientation selective rank features (ranklets), local filter adaptation and...
Fabrizio Smeraldi, Alessio Del Bue, Lourdes de Aga...
CGF
2008
121views more  CGF 2008»
13 years 10 months ago
Knitting a 3D Model
A knitted animal is made of a closed surface consisting of several knitted patches knitted out of yarn and stuffed with cotton (Fig. 1). We introduce a system to create a knitting...
Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki
SIGGRAPH
1997
ACM
14 years 2 months ago
Anatomically based modeling
We describe an improved, anatomically based approach to modeling and animating animals. Underlying muscles, bones, and generalized tissue are modeled as triangle meshes or ellipso...
Jane Wilhelms, Allen Van Gelder