This paper presents a technique for computing the geometry of objects with general reflectance properties from images. For surfaces with varying material properties, a full segmen...
W e address an open and hitherto neglected problem in computer vision, how to reconstruct the geometry of objects with arbitrary and possibly anisotropic bidirectional reflectance...
Sebastian Magda, David J. Kriegman, Todd Zickler, ...
We describe a novel device that can be used as a 2.5D
“scanner” for acquiring surface texture and shape. The device
consists of a slab of clear elastomer covered with a
refl...
This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the rec...
This paper deals with the 3D shape estimation from silhouette cues of multiple moving objects in general indoor or outdoor 3D scenes with potential static obstacles, using multipl...