Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...
Conveying shape using feature lines is an important visualization tool in visual computing. The existing feature lines (e.g., ridges, valleys, silhouettes, suggestive contours, etc...
The performance of face recognition systems that use twodimensional (2D) images is dependent on consistent conditions such as lighting, pose and facial expression. We are developi...
In this paper, we propose a novel method to simultaneously and accurately estimate the 3D shape and 3D motion of a dynamic scene from multiple-viewpoint calibrated videos. We follo...
Image Cube Trajectory (ICT) analysis is a new and robust method to estimate the 3D structure of a scene from a set of 2D images. For a moving camera each 3D point is represented b...