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SGP
2004
13 years 10 months ago
Geometric Texture Synthesis by Example
Patterns on real-world objects are often due to variations in geometry across the surface. Height fields and other common parametric methods cannot synthesize many forms of geomet...
Pravin Bhat, Stephen Ingram, Greg Turk
CVPR
2009
IEEE
14 years 2 months ago
3D morphable face models revisited
In this paper we revisit the process of constructing a high resolution 3D morphable model of face shape variation. We demonstrate how the statistical tools of thin-plate splines a...
Ankur Patel, William A. P. Smith
ECCV
1992
Springer
14 years 9 months ago
Texture Segmentation by Minimizing Vector-Valued Energy Functionals: The Coupled-Membrane Model
This paper presents a computational model that segments images based on the textural properties of object surfaces. The proposed Coupled-Membrane model applies the weak membrane ap...
Tai Sing Lee, David Mumford, Alan L. Yuille
FGR
2004
IEEE
127views Biometrics» more  FGR 2004»
13 years 11 months ago
Gait Style and Gait Content: Bilinear Models for Gait Recognition Using Gait Re-sampling
Human Identification using gait is a challenging computer vision task due to the dynamic motion of gait and the existence of various sources of variations such as viewpoint, walki...
Chan-Su Lee, Ahmed M. Elgammal
ECCV
2004
Springer
14 years 9 months ago
Light Field Appearance Manifolds
Abstract. Statistical shape and texture appearance models are powerful image representations, but previously had been restricted to 2D or 3D shapes with smooth surfaces and lambert...
Chris Mario Christoudias, Louis-Philippe Morency, ...