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DATE
2010
IEEE
184views Hardware» more  DATE 2010»
14 years 29 days ago
Parallel subdivision surface rendering and animation on the Cell BE processor
—Subdivision Surfaces provide a compact way to describe a smooth surface using a mesh model. They are widely used in 3D animation and nearly all modern modeling programs support ...
R. Grottesi, S. Morigi, Martino Ruggiero, Luca Ben...
CAGD
1999
198views more  CAGD 1999»
13 years 7 months ago
Discrete Coons patches
We investigate surfaces which interpolate given boundary curves. We show that the discrete bilinearly blended Coons patch can be defined as the solution of a linear system. With t...
Gerald E. Farin, Dianne Hansford
ICIP
2009
IEEE
14 years 9 months ago
Image Mosaicing Via Quadric Surface Estimation With Priors For Tunnel Inspection
In this paper, a system which constructs a mosaic image of the tunnel surface with little distortion is presented. The tunnel surface is typically composed of a roughly cylindrica...
GRAPHITE
2006
ACM
14 years 1 months ago
GPU-based rendering of sparse low-degree implicit surfaces
Implicit surface is a well-known surface representation. Geometric details of an object can be represented using less surface primitives than other representations such as polygon...
Takashi Kanai, Yutaka Ohtake, Hiroaki Kawata, Kiwa...
SIGGRAPH
1998
ACM
14 years 3 days ago
Exact Evaluation of Catmull-Clark Subdivision Surfaces at Arbitrary Parameter Values
In this paper we disprove the belief widespread within the computer graphics community that Catmull-Clark subdivision surfaces cannot be evaluated directly without explicitly subd...
Jos Stam