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TIP
2008
134views more  TIP 2008»
13 years 7 months ago
Higher Order SVD Analysis for Dynamic Texture Synthesis
Videos representing flames, water, smoke, etc. are often defined as dynamic textures: "textures" because they are characterized by redundant repetition of a pattern and &...
Roberto Costantini, Luciano Sbaiz, Sabine Süs...
VISUALIZATION
1993
IEEE
13 years 11 months ago
Flow Volumes for Interactive Vector Field Visualization
Flow volumes are the volumetric equivalent of stream lines. They provide more information about the vector field being visualized than do stream lines or ribbons. Presented is an ...
Nelson L. Max, Barry G. Becker, Roger Crawfis
VMV
2008
277views Visualization» more  VMV 2008»
13 years 9 months ago
Octahedron Environment Maps
In this paper, we examine the octahedron as a parameterization scheme to represent environment maps in real-time rendering applications. We discuss two projection schemes and show...
Thomas Engelhardt, Carsten Dachsbacher
CGF
2005
252views more  CGF 2005»
13 years 7 months ago
Support Vector Machines for 3D Shape Processing
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Florian Steinke, Bernhard Schölkopf, Volker B...
ICIP
2002
IEEE
14 years 9 months ago
Color texture moments for content-based image retrieval
In this paper, we adopt local Fourier transform as a texture representation scheme and derive eight characteristic maps for describing different aspects of co-occurrence relations...
Hui Yu, Mingjing Li, HongJiang Zhang, Jufu Feng